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Case Studies

Here are some of our recent projects, from small indie studios to international publishers, our non formulaic approach allows us to always find the best solution for everyone!

emea-campaigns Den Of Wolves

10 Chambers

uk-campaigns Exoborne

Level Infinite

worldwide-campaigns My Time At Sandrock

Pathea

worldwide-campaigns Gamescom 2023

Gamescom

worldwide-campaigns Broken Sword

Revolution Software

worldwide-campaigns Delta Force

Timi Studios

uk-campaigns Synced

Level Infinite

worldwide-campaigns Dark Envoy

Event Horizon

worldwide-campaigns IIDEA 2023 - IVGA & First Playable

IIDEA

worldwide-campaigns The Last Worker

Wired Productions

worldwide-campaigns Luna Abyss

Bonsai Collective

worldwide-campaigns Peaky Blinders: The King's Ransom

Maze Theory

emea-campaigns Wo Long: Fallen Dynasty

Koei Tecmo

emea-campaigns Inkulinati

Daedalic

emea-campaigns Metal Hellsinger

Funcom

worldwide-campaigns Hubris

Cyborn

worldwide-campaigns Arcade Paradise

Wired Productions

worldwide-campaigns The Ascent

Curve Digital

uk-campaigns The Outer Worlds

Private Division

worldwide-campaigns Autonauts

Curve Digital

emea-campaigns Baldur's Gate

Skybound

emea-campaigns The Walking Dead

Skybound

uk-campaigns Felix the Reaper

Daedelic Entertainment

uk-campaigns Ancestors

Private Division

uk-campaigns Kerbal Space Program 2

Private Division

worldwide-campaigns Pacer

R8 Games

worldwide-campaigns Beyond a Steel Sky

Revolution Software

uk-campaigns Disintegration

Private Division

worldwide-campaigns Yooka-Laylee

Team 17

worldwide-campaigns Overcooked

Team 17

worldwide-campaigns Forgotton Anne

Square Enix Collective

Got a project? Let’s work together!

Since our inception in 2015 we've been fortunate to work with a wide array of different clients, from Indie to AAA we can service your needs. We’re always looking to work with new and exciting clients so if you like the sound of the way Renaissance works, get in touch and let’s see what we can do together.

Contact us